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The asset library: import images, video and audio EN

Import images, video and audio once to your account, then reuse them as overlays in the editor.

The asset library is where you keep images, videos and audio to reuse in the editor, such as a logo or background music. You import a file once, and you can then place it on any of your recordings' timelines.

Assets belong to your account, not to a workspace. Your teammates can't see them or use them, and they're the same whichever workspace you're browsing.

Import files

  1. Choose Assets in the dashboard's left sidebar.
  2. Drag files into the import area, or choose Browse and pick them. You can add several files at once.
  3. Wait for each file to finish uploading. It then appears as a card in the library.

You can also import a file while you're editing, from Import assets… in the editor's Edit tab. It lands in the same library. See Add a logo, image, clip or background audio.

What you can import

  • Images, videos and audio files. Anything else is refused as unsupported.
  • Each file can be up to 30 MB.
  • Videos must be 30 seconds or shorter.

For the full list of limits, see Asset file types, size and length limits.

Find your way around the library

Each card shows a thumbnail, the asset's name, its type, its size, and, for images and videos, its dimensions. Videos and audio also show their length. Audio files get a waveform as their thumbnail. Assets are listed alphabetically by name.

  • Preview: click a card to view the image or play the video or audio.
  • Rename: open the card's More options menu and choose Rename. If you already have an asset with that name, Rekorder adds a number to the end.
  • Delete: open the More options menu and choose Delete. To delete several at once, select them and choose Delete.

Deleting an asset is permanent and can't be undone. If the asset is still on a recording's timeline when you render, it's left out of the rendered video.

The name comes from the file name when you import. The library doesn't keep your original file name once you rename it.

Assets use your storage

Assets count toward the same storage as your recordings. On the free plan, if you've used all your free storage, imports are refused until you free some space or upgrade to Pro. Deleting a recording or an asset gives the space back straight away.

A paid seat in a team workspace covers that workspace's recordings, not your assets. See The free allowance: 60 minutes and 1 GB, explained and What happens when you go over your free limits.

Troubleshooting

  • "File is larger than 30 MB." Compress or trim the file, then import it again.
  • "Videos must be 30 seconds or shorter." Trim the video before importing.
  • "Unsupported file — only images, videos and audio are allowed." Import a different file type, or convert it first.
  • A storage or recording-time message. You've reached a free limit. Delete a recording or an asset, or upgrade to Pro.
  • "Upload failed. Please try again." Try the import again. If it keeps failing, see An asset will not import.
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