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How a video clip either covers your recording or pushes it later, and what the "too long" message means.
A video clip you add in the editor can cover the recording, or push the timeline apart so the recording waits while the clip plays. Covering is the default. Pushing is an option for video clips only.
Use cover for a logo, a short cutaway or a clip that should play over your talking. Use push when you want the clip to play on its own and don't want to lose any of the recording behind it.
The recording is split at the clip's start, and a grey band appears on the main track to show the gap. The clip plays in that band. Any other assets that sit at or after that point move later too, so they stay over the same part of the recording.
While the gap plays, the recording contributes nothing. Its picture is black and it is silent, so you see and hear only the clip.
Your changes are saved as a draft. Viewers see the result only after you choose Apply & render. See Save a draft vs Apply & render.
Either of these closes the gap and turns the clip back into a plain overlay. Anything after it moves earlier again.
Deleting the clip also closes its gap.
A pushed clip is tied to its gap, so:
Video clips and audio can't be shortened. When you choose one in the Import assets window, the editor checks that it fits before it adds it. You may see one of these messages:
The check happens when you add the clip, before you choose Push timeline. Pushing doesn't get around it, and it doesn't create extra room: the gap grows the recording by exactly the clip's length, so the free space stays the same. A clip that's too long can't be added in either mode.
For the size and length limits on the files themselves, see Asset file types, size and length limits.
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